Comparison of technology-based assessment tools, including: Socrative, Poll Everywhere, SMART Response, Google Forms, Flubaroo, and Moodle
A comparison of gamification, game design, and gaming in education. Includes articles, videos, software, and other resources.
Concurrent Session at the TIES Conference, Minneapolis, MN, December 2011
Twitter can connect you to a world of resources, be it interesting articles, people across the world, or even a prospective employer. Learn the basics of Twitter and how to use it as a educational tool, a professional networking tool, and as a marketing tool for your organization.